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The first game on the new consoles should show at least the potential of their graphics capabilities. Dead Rising 4 does not show, but it is something else – an amazing playability.
The ongoing long discussion about the difference between 720p and 1080p, the liquidity contained in 30 or 60 frames, guaranteeing excellent graphics processors, or on the contrary, completely escapes the obvious evidence – what we the graphics, the game is not demanding. And what we after, when the game impresses with its playability.
Such reflection caught me while playing Dead Rising 4, which technically and visually far too often falls to his knees and crawls awkwardly. It does not bother him to be an excellent way of starting and probably the best production exclusively, which so far appeared on the PS4 or Xbox One.
I see zombies, zombies…
It is not that this game could go leaving generation consoles and look just as good. When you first go out into the open, and we will jump over the cars among the swarms – not clusters, not a group, but the real swarms – zombies, it becomes clear that this could not be achieved on PS3 and Xbox 360 with so many details.
A herd of zombies – a key word to understand the essence of this game. Not once we will wade in the flood of undead behind the wheel of the car in a semi-open town, seeing in front of the vastness of the dead bodies, through which we have to break. Wherever we go – we must be ready, that zombie attack. In buildings it happens that one. But in the open – always in bulk.
There is no beating around the bush – the quality wizualiów in Dead Rising 4 Download leaves a lot to be desired. It looks great face of the main character, which is visible every pore and hair stubble, impressive swarms of zombies. The price we pay for it came, every move of remembers. Pretty large chrupnięciami animation, textures dorysowywaniem even a few meters next to us, and of the mythical 720p instead of 1080p.
There is also no revelation from the technical side. Jump onto objects often end up “jump” animation, entering and exiting the car is usually abrupt, sometimes the hero rummaging through some mechanism makes it two meters from the unit, “majtając” hands in the air. I feel that the game code is sloppy and a lot of things that should be Scrub, left to just any state, because the prime minister was urgently needed.
But most importantly, with all these zgrzytach Dead Rising 4 well-doing – is a volcano gameplay.
DR4 is the perfect definition of a species, which the Americans call a sandbox (sandbox). The city is not the biggest, are composed of a sudden several streets divided long bridges for nuisance navigation chopped them firewalls. The attractions here is, however, true enormity. Practically most of the objects found, we can pick up and make him a purpose. Knife, plate, rod, bar, barrel, cardboard advertising, one broken parking meter, nailer, carton … and a few hundred other items. Who played in the previous section, this knows that each weapon has a different level of fitness and are highly perishable, which forces you to find another weapon, especially that from the beginning we suddenly four slots for items.
Man dancing with zombiakami this time is the engineer Nick Ramos, who wants to get together with friends from the infected California town. In the background is ticking clock, because the army wants to level area of ground. We can not hack enemies forever, because first each task collateral to be done in a certain time, and secondly, also to reach the end of the story, we have a week.
Tasks vary, but rely mostly on reaching a place at the other end of town and the capture of an object or defeat big, bad master. Riding the second time the same streets bored me until the end of the game, but perhaps someone tired of sooner – the lack of high-speed travel system may actually hurt. This justifies the fact that the development of events is closely linked with time and burial in this system everything to spoil. What does not change the fact that sometimes we complain under his breath: “Again, going so far? How many can. ”
Capcom has done everything to prevent it. First of all, mami craftingiem, or create new objects. Every now and then we get on any of the more than 100 patterns, from which we can instantly assemble new, usually useful pledge. Components are always right next to the patterns, so instead of speed to the point designated on the map, give yourself a moment to test a new gem. A teddy bear and a toy gun will result, which fired on opponents when we needed to cover. Laptop and dynamite? Slim remote detonator. Saw and meat cleaver? Excellent, handy mini-saws. RC plane and katana? Remote controlled machinery chopper everything in sight (unfortunately, poorly that directs). My favorite combination is the head of Blanche Street Fighter and battery, thanks to which we can electrify all around the famous attack the green warrior.
You can also – note, sound silly – combined vehicles, because the long distance is always worth a defeat at the wheel. Fur in the devastated town a lot, and those acting recognize when the lights of emergency. Models is not too much, there is no too many combinations, but those that are, reward modest number. Sedan complex with a bulldozer gives us an armored car with a tower on which can sit our partner coopowy. On the other hand bulldozer plus motorcycle is an excellent model of the vehicle, which running over opponents in bulk, and if by chance there were too many, we can still fry flames. The lift to the company with a clown car give a very impressive van, which shoot fireworks – these zombies are lining like a grate and fly across them up. Madness!
DR4 is a fantastic toy to test what they came up with the creator. Often I am forgetting about the purpose and szwendałem in a back and forth searching for new gadgets. At night it gets harder, because the opponents are gaining on speed. Killing undead make fun meter Prestige Points – another in a series of deaths raise the number of point scoring, the game far more generously rewards us for the fight on his feet (frags gained behind the wheel allow you to earn peanuts). PP are experience points, which later divide between performance, gaining the ability humping a larger number of items, increased speed, the possibility of connection to each other more survivors or faster Mounting items. After reaching the 50th level for each trait appears in the final upgrade, which further increases our chances of survival.
Attractions in the city is a lot – except for the search of several types of znajdziek we are faced with the task of cleaning the area around defending the remnant forces of the people. Others have carried us some tasks, then join us and will help as long as we need them. Here comes into play easy to use Kinect – hand, we can point companions a place where we have to go, and in the heat of battle cry comfortable “Follow” than to remember which button on the d-pad is responsible for that. The voice is also useful to pay attention to zombies, which can be so troublesome about that case in the mess we can fit a household member crying out for dinner. For unknown reasons, but I suspect that in some way caused by voice, the game is able to pause, odpauzowywać, and twice even closed the game and threw me to the dashboard.
Since the release of the first Dead Rising it passed seven years. In such a time series of games usually they seek to simplify the rules to attract new players. Meanwhile, DR3 is still stuck in the previous decade and .. hard for me to criticize, but I am aware that for those who play 1-2 games per year control will be difficult to assimilate. Items change, use and dispose of real-time, with zombiakami around. When close is more than one pledge, it is difficult to direct the character, so that picked the right one, moreover, on this command responds with a strange delay. Probably it could be somehow simplify, because the beginning is difficult to comprehend this mess, but force of habit since the first bit to help me.
Capcom series is so specific that it has never been able to like any present in the form. As unpleasant Frank West, so he does not arouse sympathy neither Nick nor the rest of the pack. This has its explanation – in the end we follow the fate of people in an environment where it is difficult to show the good side. Some reflected completely and stand with them into battle. On our way will madmen were various – from motorcycle gang, the mad master of kung fu after the terribly fat little woman moving about in a wheelchair and every move vomiting. The latter is liquidated parading in a dress and with a gun on a dildo. Yes, Dead Rising 4 times plays like Saints Row.
Capcom would not be together if it were not dopakowało their game modes przeróżnymi prolonged her life. In the basic mode odpuściło players when it comes to preserving the state of the game – you no longer have to run around looking for the save point, for this, because relatively often our progress is saved by itself. Otherwise the matter for Nightmare Mode where saved games back in the bathrooms, no checkpoints, the passage of the game we have 3 days, the days are shorter and the nights longer. This particular challenge.
Rarity is very flexible cooperation of the network, which allows help a friend at any time during the game, and then come back with the experience gained to their game. The game will honor the fact that we have passed a specific chapter, even if “their” game, we find ourselves at the beginning. In the two is not enough that briskly, it’s even easier.